
he
tunnels of the Under-Empire cross the entire Old World, and nothing goes
unnoticed by the beady eyes of the ratmen.
The Skaven have spies everywhere, from the foul sewers beneath the teeming cities of the Empire, to the dark abandoned mines beneath the Dwarf holds of the Worlds Edge Mountains. And so, the Skaven knew of the reappearance of the Nemesis Crown as soon as the other races did.
The Council of Thirteen deliberated, and a handful of their vile number remembered half-whispered tales of a powerful artefact, wrought from precious warpstone that had been stolen many centuries ago by a mad Dwarf. The dread council laid its plans, and set in motion the Skavens' recovery of this valuable warpstone, wickedly taken from them so long ago.
As the armies of Men, Dwarfs and greenskins march, so they are shadowed every step of the way by Skaven spies. By night, Skaven agents listen in as generals hatch plans, so the ratmen anticipate the actions of their foes, ever working to disrupt them for the ultimate benefit of the Skaven Under-Empire.
For the time being, the Skaven do not have large enough numbers in the Great Forest to launch a direct attack, and must bide their time. But with every passing day more and more ratmen from all the greater and many lesser clans arrive through twisting tunnels to emerge at the isolated Skaven warrens in the Howling and Barren Hills. Soon they will be able to strike in force and the time to regain their lost possessions will come. And then, aided by the power of the warpstone, the Skaven shall rain down doom upon the races that dwell above the ground.

Objective - Though the Skaven cannot muster large numbers in the Great Forest, they can certainly work against the races that do. The Council of Thirteen believes the time may soon come to strike, not with an army, but with a single assassin in the night. With this kind of deadly distraction, they can regain the lost warpstone from which the Nemeis Crown was created and bring doom to the races that dwell aboveground. Every Skaven victory makes possible a deadly knife in the dark, when the plans of the council can be advanced yet further.
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