LIZARDMEN title image.

Week 4 Report

As the war for the Nemesis Crown enters a new phase, the Dwarfs of Thorgrim Ironfist are in the ascendant, winning many great victories and perhaps even closing in on the location of the Crown itself. But others win honours, too, notably the Bretonnians and the Wood Elves, whose own objectives are furthered with every battle they win.

Other armies find themselves facing defeat if they cannot redouble their efforts or brook new alliances. The Men of the Empire find themselves in debt to the Bretonnians, without whose aid many regions would have slipped into the hands of the forces of darkness, who would then have had free reign to scour the woodlands for the lost Crown.

Meanwhile, others still languish on the brink of disaster. The Beasts of Chaos and the Orcs & Goblins have suffered many terrible defeats. Yet, even as they lick their wounds, fell minds hatch terrible plans of bloodshed and conquest, and once more the forests shall burn and the rivers run red with the blood of those who would possess the Nemesis Crown.

Lizardmen

The Slann Mage-Priests have stirred and have recognised the Nemesis Crown to be an artefact of such fell power that it could potentially disrupt the plans of the Old Ones. Despite the fighting having gone on for weeks already, the Mage-Priests have been characteristically slow to stir. The Lizardmen have launched a series of attacks against the outlying interests of many races, notably in the Badlands and along the Black Gulf , forcing the redeployment of forces bound for the Great Forest . The mighty Allsar, and Tepuax of Tlaxtlan have both proven Generals of exceptional wisdom and ferocity, earning the notice, however passing, of the Slann Mage-Priests.

Whilst the Slann Mage-Priests have pledged to continue sending Lizardmen armies north, they have also started upon a counter strategy should the worst happen and the Crown falls into the hands of any of the younger races. If they can rouse enough of their ancient Slann brethren in time, they may be able to becalm the Winds of Magic, affecting all the magic users within the Great Forest, and then channel the Winds in such a way to send the Nemesis Crown into the deepest, darkest void where it can never be used by Daemon or mortal again. Already, the Slann have imposed dread nightmares upon the leaders of many armies fighting in the Great Forest , hoping perhaps to plant the seeds of doubt deep within their souls and thereby steer events back towards the plans of the Old Ones.

Regional Status Reports

In their quest for the Nemesis Crown, the forces of the Lizardmen have subdued their foes in the following areas:

The Draken Downs
The Drakwald Deeps
The Howling Heights
The Taalford Lowlands

Despite valiant battles and horrific slaughter, the armies of the Lizardmen remain locked in unending conflict on the following fronts:

The Great Confluence
The Talabec Borders

Any hope of recovering the Nemesis Crown is almost lost for the Lizardmen in the following locations:

The Reik's Marches
The Raüberthal
The Barren Hills

Unit Citations

The following Generals, showing a level of dedication that is beyond exemplary, have executed their orders to the fullest despite overwhelming adversity.

  Commander Name
Army Name
Faction Region W D L Nemesis
Rating
Nemesis
Rank
1. Selso
Sacred Host of tepok
LizardMen The Barren Hills 13 0 2 1884 1
2. Tonauac
Lustrian hammer
LizardMen The Barren Hills 22 0 0 1870 2
3. Hocistik Enpuk
Sacred Host of Tequila
LizardMen The Barren Hills 12 3 0 1775 3

Remember

This is a summary of the events of the first week of the Nemesis Crown campaign. Next week's newsletter will bring you a more detailed account of the battles fought by each race, so keep reporting your battles if you want to influence your army's standing in the campaign!

Week 4 Lizardmen Campaign Results

Each week, the Nemesis Crown campaign results will be tallied, and each faction will be ranked from first to fourteenth for that week's performance. Each faction's weekly rank is based on the battles you have fought. The better you do in your battles, the better your faction's ranking will be each week.

Week 4 LizardMen Battlezone Standings
Region Standing
The Draken Downs 4th
The Drakwald Deeps 4th
The Reik′s Marches 11th
The Howling Heights 5th
The Raüberthal 11th
The Great Confluence 7th
The Talabec Borders 8th
The Barren Hills 14th
The Taalford Lowlands 5th
Week 4 The Barren Hills Overall Standings
Faction Standing
Bretonnia 1st
Beasts of Chaos 12th
Dwarfs 10th
Dark Elves 13th
Empire 8th
Hordes of Chaos 4th
High Elves 6th
LizardMen 14th
Orcs & Goblins 5th
Ogre Kingdoms 7th
Skaven 3rd
Tomb Kings 9th
Vampire Counts 11th
Wood Elves 2nd

Lizardmen Overall Campaign Standing

The overall campaign results are based on your faction's weekly efforts compared to that of the other factions. The column at the end, the "Overall" column, indicates your faction's current overall standing for the Nemesis Crown campaign as well as your faction's outlook.

  Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Overall
LizardMen 9th 4th 7th 9th     7th

What Does That Mean? The following color codes are meant to provide you with a barometer of how well your faction is progressing towards its stated goal for the Nemesis Crown. These color codes are here to give you a sense of your progress to date.

Image of a green button. Green. Your faction is doing well, and if things continue, you are bound to secure your objectives while others stumble and clash in the depths of the forest.
Image of a yellow button. Yellow. The fight is far from over, and the outcome isn't certain, though victory is definitely within your grasp. To assure you achieve your faction's goal, you'll need to put forth greater effort.
Image of a red button. Red. Things are not looking well at all, and fate seems to have forsaken you. Despite your best efforts, nothing seems to be going according to plan. Victory may still be possible, as the winds of war are often fickle. In order to succeed, you'll need to re-double your efforts!

The Big Picture. It is important to remember that for this campaign, there will be no single winner. Each faction is working towards its goal, and battles will determine whether or not they are able to achieve it.



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