THE EMPIRE title image.

The Story Thus Far...

War has come to the Great Forest, and the sky has turned black as ash-laden clouds obscure the sun. The forest resounds to the sound of marching feet and clashing steel. The armies of Men, Dwarfs, and Greenskins seek the Nemesis Crown, and smaller hosts from many other races are drawn to the fighting, determined to affect the outcome of the conflict.

The Nemesis Crown has been discovered, yet it was almost immediately lost. First a Dwarf Miner and then a Night Goblin claimed the crown before disappearing, having slaughtered their compatriots. None knows exactly who holds it now, or the terrible powers at work upon its bearer.

The armies of the Empire are mustered while the expert woodsmen of Talebecland are scouring the forest in search of the Goblin who escaped with the crown. The Emperor himself is encamped nearby and leads daily forays against the enemies invading his realm. Karl Franz harbours a desire to return to Altdorf with the crown, to enshrine it within the temple of Sigmar as an artefact as revered as any of the Runefangs.

The Dwarfs are encamped along the Old Dwarf road and have erected mighty fortifications around their camp. Thorgrim himself leads the hunt for the crown, yet a tension is building between Dwarf and Man. Whether or not the old allies will come to blows remains to be seen, though no one is in doubt that a time of great strife is fast approaching, and this oldest of alliances will be tested as never before.

Grimgor leads his vast greenskin horde from his lair in the Middle Mountains. Entire tribes of Forest Goblins crawl through the dark woods at Grimgor's command, seeking out the crown. A network of runners brings news of the hunt to Grimgor; yet few volunteer for the task, for bearers of bad tidings seldom survive Grimgor's wrath.

These are the factions active in the forest in the greatest numbers and with the most hope of gaining the crown. Yet, others are drawn to the conflict, whether through the desire to aid an ally, stymie a rival, or perhaps even to claim the crown for themselves.

The Beastmen have been driven from their ancient lairs in the deepest woods by the conflict, yet now they rally to the fell creature known as Morghur. The Wood Elves have responded to the intrusion of the other races into the deepest glades of the Great Forest by despatching parties to expel any and all invaders. The High Elves lend their aid to the forces of light, while their opportunistic dark kin sow fear and confusion in the name of the Witch King. The forces of the Undead are abroad too - the Vampire Rahtep leading the aristocracy of the night, taking advantage of the bloodshed to swell his shambling legions. Outrageous tales of bone-clad Khemrian ships traversing the Reik by moonlight have been discounted as hysterical rumour.

Whatever their agenda, every race in the world has a stake in the events unfolding in the Great Forest. Whether they seek to use the crown for their own ends or to hide it away so that others may not, to aid allies or simply to profit from the mayhem and bloodshed - the dark earth of the Great Forest shall soon be fed by the blood of those who would claim for themselves the Nemesis Crown!

The Empire Initial Despatch

Generals of the Empire, a time of Glory awaits you this day. The Emperor himself leads you to the Great Forest in search of a treasure which has passed hidden down the generations since the time of Sigmar himself. It is now for you to find this artefact and return it to Altdorf for the triumph of the Empire.

The Nemesis Crown is your goal, a device so powerful it will advance the Empire into a future of unprecedented supremacy. But it will be bought at a great cost. Already we have news that the Dwarfs are marching to reclaim the heirloom of their people, and these worthy allies of the past could prove to be bitter enemies of the future.

The greenskins have also heard tale of this prize and the infamous warlord Grimgor Ironhide is rousing his barbaric tribes to locate the crown for himself. These ancient adversaries of our Empire will stop at nothing to get their claws on this treasure, and it will be for the Men of Reikland, Talabecland, and the rest to stand before them.

Our greatest foes of all, the forces of the ruinous powers, move against us in this hunt. With the power the Nemesis Crown could bestow upon us or the Dwarfs, the depraved ones will prove fearsome foes in this pursuit. But as Sigmar and Magnus were before, so shall we, under the Emperor, be victorious against them.

If this was not enough to contend with, rumours are rife that the rat-men abound in the villages of the forest. That they exist is known, but pay no heed to these villagers’ ramblings concerning organised raids or a malign intelligence driving them to seek our treasure. It is nothing but fancy.

War is coming to the Great Forest in the heart of our lands, and the good people of the Empire rely on us to keep them safe. Recovering this trophy will do that, for all that it can do for the Empire, it can also do for our enemies. Remember Sigmar and all his glory, think of him, and you shall fear no darkness.

For the Emperor!


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