BEASTS OF CHAOS title image.

Week 4 Report

As the war for the Nemesis Crown enters a new phase, the Dwarfs of Thorgrim Ironfist are in the ascendant, winning many great victories and perhaps even closing in on the location of the Crown itself. But others win honours, too, notably the Bretonnians and the Wood Elves, whose own objectives are furthered with every battle they win.

Other armies find themselves facing defeat if they cannot redouble their efforts or brook new alliances. The Men of the Empire find themselves in debt to the Bretonnians, without whose aid many regions would have slipped into the hands of the forces of darkness, who would then have had free reign to scour the woodlands for the lost Crown.

Meanwhile, others still languish on the brink of disaster. The Beasts of Chaos and the Orcs & Goblins have suffered many terrible defeats. Yet, even as they lick their wounds, fell minds hatch terrible plans of bloodshed and conquest, and once more the forests shall burn and the rivers run red with the blood of those who would possess the Nemesis Crown.

Beasts of Chaos

Morghur's uprising appears in tatters, and his corruption of the forest has been countered by the arcane skills of the Wood Elves' Spellweavers. At every turn, the warherds are beset by the Asrai, by Empire Knights or by Dwarfs. It appears that Morghur's power may be waning, and his uprising may have cost the herds dearly.

Yet, the Children of Olde Nyte have inflicted a fearsome toll upon the hated Men of the Empire, not least among them the dread Beastlord Goreghannath, whose baying can be heard across the Barren Hills. Villages have been reduced to blackened ruins, and many offerings have been made at the herdstones. Though many Beastmen have perished at the hands of the Wood Elves and others, each Asrai killed by the Bestigor is nigh irreplaceable, while the Beastmen will rise again from the forest depths.

Morghur now calls all his children to do his bidding, to rise up once more in one final effort to reclaim their domains from Man and Elf alike. He would soak every Herdstone in the Great Forest with the blood of his foes and bring about the utter corruption of the entire region. Even now, the braying of the warherds is heard across the forest in answer to his call...

Regional Status Reports

Despite valiant battles and horrific slaughter, the armies of the Beasts of Chaos remain locked in unending conflict on the following fronts:

The Howling Heights
The Draken Downs
The Talabec Borders
The Taalford Lowlands

Any hope of recovering the Nemesis Crown is almost lost for the Beasts of Chaos in the following locations:

The Great Confluence
The Barren Hills
The Drakwald Deeps
The Raüberthal
The Reik's Marches

Unit Citations

The following Generals, showing a level of dedication that is beyond exemplary, have executed their orders to the fullest despite overwhelming adversity.

  Commander Name
Army Name
Faction Region W D L Nemesis
Rating
Nemesis
Rank
1. Doomsbury mcdoom
Mcdooms army of doom
Beasts of Chaos The Barren Hills 11 0 0 1844 1
2. Pingor
The Flying Penguins
Beasts of Chaos The Barren Hills 4 0 1 1800 2
3. Goreghannath
Dark Winds of Insanity
Beasts of Chaos The Barren Hills 3 0 0 1796 3

Remember

This is a summary of the events of the first week of the Nemesis Crown campaign. Next week's newsletter will bring you a more detailed account of the battles fought by each race, so keep reporting your battles if you want to influence your army's standing in the campaign!

Week 4 Beasts of Chaos Campaign Results

Each week, the Nemesis Crown campaign results will be tallied, and each faction will be ranked from first to fourteenth for that week's performance. Each faction's weekly rank is based on the battles you have fought. The better you do in your battles, the better your faction's ranking will be each week.

Week 4 Beasts of Chaos Battlezone Standings
Region Standing
The Draken Downs 7th
The Drakwald Deeps 13th
The Reik′s Marches 14th
The Howling Heights 6th
The Raüberthal 13th
The Great Confluence 11th
The Talabec Borders 7th
The Barren Hills 12th
The Taalford Lowlands 7th
Week 4 The Barren Hills Overall Standings
Faction Standing
Bretonnia 1st
Beasts of Chaos 12th
Dwarfs 10th
Dark Elves 13th
Empire 8th
Hordes of Chaos 4th
High Elves 6th
LizardMen 14th
Orcs & Goblins 5th
Ogre Kingdoms 7th
Skaven 3rd
Tomb Kings 9th
Vampire Counts 11th
Wood Elves 2nd

Beasts of Chaos Overall Campaign Standing

The overall campaign results are based on your faction's weekly efforts compared to that of the other factions. The column at the end, the "Overall" column, indicates your faction's current overall standing for the Nemesis Crown campaign as well as your faction's outlook.

  Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Overall
Beasts of Chaos 12th 14th 13th 14th     14th

What Does That Mean? The following color codes are meant to provide you with a barometer of how well your faction is progressing towards its stated goal for the Nemesis Crown. These color codes are here to give you a sense of your progress to date.

Image of a green button. Green. Your faction is doing well, and if things continue, you are bound to secure your objectives while others stumble and clash in the depths of the forest.
Image of a yellow button. Yellow. The fight is far from over, and the outcome isn't certain, though victory is definitely within your grasp. To assure you achieve your faction's goal, you'll need to put forth greater effort.
Image of a red button. Red. Things are not looking well at all, and fate seems to have forsaken you. Despite your best efforts, nothing seems to be going according to plan. Victory may still be possible, as the winds of war are often fickle. In order to succeed, you'll need to re-double your efforts!

The Big Picture. It is important to remember that for this campaign, there will be no single winner. Each faction is working towards its goal, and battles will determine whether or not they are able to achieve it.



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