BEASTS OF CHAOS title image.

Week 2 Report

The war for the Nemesis Crown escalates into a full-blown battle for domination of the Great Forest , with a myriad of bitter enemies fighting one another beneath the dark eaves. Where previously small warbands scouted the woodlands, now larger forces converge, their goal to expel all others so that they, and they alone, may gain possession of the Nemesis Crown.

The fighting has been greatest to the east, the Talabec Borders and the Barren Hills erupting in war as Greenskin tribes migrate westwards in an effort to carry out Grimgor's orders. Many of these tribes have been halted by the stalwart Dwarfs that guard the Old Dwarf Road , but many more have bypassed Thorgrim's fortifications and even now flock to the Ironhide's banner.

In the Draken Downs, the Dwarfs have established yet more fortifications, against which a tide of beasts from the dark woods has broken. The stoic warriors have held against all attacks, taking a fearsome toll on the Beastmen.

In the Drakwald Forest events are far harder to read, with all manner of grim and far-fetched tales coming out of that region. Some speak of Skaven bands emerging from the tree line to slaughter entire columns of troops, others tell of ghostly, bone clad vessels passing along the River Delb by night. All who attempt to investigate have disappeared silently in the darkness.

The Reik's Marches are dominated by the Wood Elves of Athel Lauren, who now claim the deep woods as their own. Few now dare to travel under anything other than clear sky, for fear of Wood Elf Way Watchers leaping from the boughs of the twisted trees to slaughter any who oppose them.

In the Howling Heights , many great victories have been won thanks to the knights of Bretonnia, who, cooperating with High Elf bands, have saved the armies of the Empire in the region from certain defeat at the hands of the shambling hordes of the Vampire Counts.

In the Rauberthal, Wood Elf Kindreds passing from the Reik's Marches have established dominance of the region's forest, launching vengeful attacks against the Beastmen lurking in the dark, and even driving them out into the hills where the children of Morghur have been ridden down by glittering hosts of High Elven and Bretonnian cavalry.

To the south, in the Great Confluence, the Dwarfs dominate, though they have yet to establish the formidable fortifications they have elsewhere. The Dwarfs have fought a number of pitched battles against the Beastmen, but have yet to establish a presence in the woods proper.

In the Talabec Borders the Wood Elves have found themselves under attack by small, roving bands of their dark kin, the Druchii. It appears these bands have infiltrated by night along the dark forests, and a series of running battles has been fought between Shades and Way Watchers, the hatred and bitterness of old rekindled once more.

In the Barren Hills, more retinues of Bretonnian knights have leant their aid to the forces of light, and it is fortunate indeed that they have, for otherwise roaming bands of Chaos Marauders would have exacted a bloody toll on the Empire's hard pressed militias.

Those marauders attacking to the south in the Taalford Lowlands have met with success over recent days, with a series of massacres inflicted against High Elf bands dispatched to reinforce the region. Even as the Elves of Ulthuan dispatch more forces, the lowlands echo to the blasphemous celebrations of the victorious servants of Chaos.

Beasts of Chaos

When first the war erupted in the Great Forest , Morghur set in motion his plan to reclaim the woodlands for his race, unleashing such violence upon the Empire that it appeared he might be successful. Yet, the men of the Helstrom 4 th and a great many more regiments of the Emperor's army have proven themselves willing and able to give all in the defence of their lands.

Even as Morghur's evil spread, there went with it a cancerous malaise that infected the very forests itself. Wherever his herds trod, so the ground turned to sludge and the very trees began to whither and die. With the warning put out by Naith the Prophetess, and the Wood Elves' defeat of so many herds, the corruption has, in some areas at least, began to recede. With the men of the Empire and the Kindreds of the Wood Elves working towards the same goal, surely the fell denizens of the dark woods will be defeated.

Even with Morghur at bay however, the Beastsmen spread death and misery across the region. The Talabec Borders have seen the rise of a new leader, a she-beast by the name of Erkia, whose Slaangors are said to ride upon thundering chariots before which none can hope to stand. Even should Morghur fail and be defeated, warleaders such as Erkia may yet be the bane of many a brave defender of the Empire.

Regional Status Reports

Despite valiant battles and horrific slaughter, the armies of the Beasts of Chaos remain locked in unending conflict on the following fronts:

The Taalford Lowlands
The Drakwald Deeps
The Talabec Borders
The Reik's Marches
The Howling Heights

Any hope of recovering the Nemesis Crown is almost lost for the Beasts of Chaos in the following locations:

The Barren Hills
The Draken Downs
The Raüberthal
The Great Confluence

Unit Citations

The following Generals, showing a level of dedication that is beyond exemplary, have executed their orders to the fullest despite overwhelming adversity.

  Commander Name
Army Name
Faction Region W D L Nemesis
Rating
Nemesis
Rank
1. Pingor
The Flying Penguins
Beasts of Chaos The Barren Hills 3 0 1 1688 1
2. Kazgrull the tormenter
Kazgrull's hordes
Beasts of Chaos The Barren Hills 13 0 8 1640 2
3. Raargh!
Raarghs! warband of Khorne
Beasts of Chaos The Barren Hills 1 0 0 1628 3

Remember

This is a summary of the events of the first week of the Nemesis Crown campaign. Next week's newsletter will bring you a more detailed account of the battles fought by each race, so keep reporting your battles if you want to influence your army's standing in the campaign!

Week 2 Beasts of Chaos Campaign Results

Each week, the Nemesis Crown campaign results will be tallied, and each faction will be ranked from first to fourteenth for that week's performance. Each faction's weekly rank is based on the battles you have fought. The better you do in your battles, the better your faction's ranking will be each week.

Week 2 Beasts of Chaos Battlezone Standings
Region Standing
The Draken Downs 14th
The Drakwald Deeps 9th
The Reik′s Marches 9th
The Howling Heights 10th
The Raüberthal 14th
The Great Confluence 14th
The Talabec Borders 9th
The Barren Hills 13th
The Taalford Lowlands 8th
Week 2 The Barren Hills Overall Standings
Faction Standing
Bretonnia 1st
Beasts of Chaos 13th
Dwarfs 5th
Dark Elves 11th
Empire 9th
Hordes of Chaos 4th
High Elves 10th
LizardMen 3rd
Orcs & Goblins 8th
Ogre Kingdoms 12th
Skaven 2nd
Tomb Kings 14th
Vampire Counts 7th
Wood Elves 6th

Beasts of Chaos Overall Campaign Standing

The overall campaign results are based on your faction's weekly efforts compared to that of the other factions. The column at the end, the "Overall" column, indicates your faction's current overall standing for the Nemesis Crown campaign as well as your faction's outlook.

  Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Overall
Beasts of Chaos 12th 14th         13th

What Does That Mean? The following color codes are meant to provide you with a barometer of how well your faction is progressing towards its stated goal for the Nemesis Crown. These color codes are here to give you a sense of your progress to date.

Image of a green button. Green. Your faction is doing well, and if things continue, you are bound to secure your objectives while others stumble and clash in the depths of the forest.
Image of a yellow button. Yellow. The fight is far from over, and the outcome isn't certain, though victory is definitely within your grasp. To assure you achieve your faction's goal, you'll need to put forth greater effort.
Image of a red button. Red. Things are not looking well at all, and fate seems to have forsaken you. Despite your best efforts, nothing seems to be going according to plan. Victory may still be possible, as the winds of war are often fickle. In order to succeed, you'll need to re-double your efforts!

The Big Picture. It is important to remember that for this campaign, there will be no single winner. Each faction is working towards its goal, and battles will determine whether or not they are able to achieve it.



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